Micael Silva

Tools Programmer

Used to work with crucial time management.
Tools Programmer, Game Design enthusiast, and a passionate learner.

Experience

sabrino

Tools Programmer @ Saber Interactive Porto

Unreal Engine · C++

Jun 2023 · Present

sabrino

Tools Programmer Intern @ Saber Interactive Porto

Unreal Engine · C++

Feb 2023 · Jun 2023

sabrino

Network / Gameplay Programmer @ Zapowa Games · Self-Employed

Unreal Engine · C++

Nov 2021 · Oct 2022

sabrino

Tools / Gameplay Programmer @ WestFell Studios · Self-Employed

Unity · C#

Feb 2021 · Nov 2021

Skills

Engines

Languages

Platforms

Version Control

Tools

Unreal Engine

C++

PC

Perforce

Jira

Unity

C#

Consoles

GitHub

Houdini

Communication

  • English

  • Portuguese

  • Education

    Bachelor Degree in Games and Multimedia

    Polytechnic of Leiria

    Oct 2020 - Jan 2023

    Activities:

    Hosted "GameDev Awards Student Edition"

    Releases & Projects

    Past Releases

    RS: Overcharged · Zapowa Games

    A Fast Paced Multiplayer arena shooter with fully randomized arenas.


    My Contribution

    • Gameplay / Networking / UI Programming
    • Host / Join & Server Lists
    • Core Gameplay
    • In-Game Statistics
    • First-Person Character Controller

    Product Details


    Camille's Breakthrough · WestFell Studios

    A journalist who clones objects with his camera to solve mysteries!

    Unity / C# · Aug 17, 2021



    My Contribution

    • Gameplay / UI Programming
    • Command Console
    • 2D Physics
    • Core Gameplay
    • 2D-Platformer Character Controller

    Product Details

    • Created with Unity
    • Made with C#
    • Duration from Feb 2021 to Aug 2021

    • Store Link

    Half One · WestFell Studios

    A Gameboy-style game! Where you embrace a quest to help a witch making a potion, by gathering and persuade other people.


    Project Purgatory

    Portal 2 - Multiplayer & New Weapons · Solo

    The old school portal but with a twist.
    Shooting through portals with Rockets, Shotguns, Assault-Rifles and of course, the Portal Gun.



    My Contribution

    • Core Gameplay
    • Portal Travelling
    • Shooting through Portals
    • Splash Damage & Limb based damage
    • Weapon Behaviour
    • Portal Self Adjustment On Walls
    • FPS Character Controller

    Portal 2 - Portals · Solo

    Reverse Engineering: Portal travelling, Portal placements, Portal Illusions.

    Unreal / C++ · April 5, 2022



    My Contribution

    • Core Gameplay
    • Portal Travelling
    • Portal Self Adjustment On Walls
    • FPS Character Controller

    Source Code Development Report

    Hello World!

    Micael Silva ·

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