Explore Unreal Engine Plugin dependencies like never before.
π Summary
Spyglass is a lightweight Unreal Engine editor plugin that builds an interactive graph showing how your plugins depend on one another.
Hover a node to see detailed information, pan around the view and tweak layout forces to suit your preferences.
π¦ Features
- Force-directed graph that visualises plugin dependencies.
- Hover info panel describing authors, modules and references.
- Customisable settings to tune repulsion and centering forces.
βοΈ Requirements
Unreal Engine 5.2 or newer and a C++ project that can compile plugins.
π οΈ Installation
- Clone or download this repository.
- Copy the
NsSpyglass
folder into your projectβs Plugins
directory. Create the Plugins
folder if it does not exist.
- Regenerate your project files so the engine can find the new plugin.
- Open the Unreal Editor and enable NsSpyglass under
Edit
β Plugins
then restart the editor.
π Getting Started
Launch your Unreal Engine editor and navigate to Window
β Spyglass
β Plugin Dependency Viewer
.
The plugin scans your project and displays an interactive graph of all plugins and their relationships.
Navigating the Graph
- Drag nodes to reposition them.
- Scroll to zoom in and out.
- Hover a node to see details such as modules, plugin location and referenced plugins.
- Use the settings panel to adjust the repulsion and centering forces that control the layout.
Understanding Dependencies
Each node represents a plugin. Lines between nodes show that one plugin references another. Use this view to quickly spot missing references or circular dependencies.
Additional Help
If you run into issues, open an issue on GitHub :)
β¬ Download on GitHub
Contact
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