Micael Silva

Gameplay Programmer

Used to work with crucial time management.
In my free time I enjoy programming games and reverse engineering interesting things from other titles.

Releases & Projects

Latest Release

RS: Overcharged · Zapowa Games

A Fast Paced Multiplayer arena shooter with fully randomized arenas.


My Contribution

  • Gameplay / Networking / UI Programming
  • Host / Join & Server Lists
  • Core Gameplay
  • In-Game Statistics
  • First-Person Character Controller

Product Details


Past Releases

Camille's Breakthrough · WestFell Studios

A journalist who clones objects with his camera to solve mysteries!

Unity / C# · Aug 17, 2021



My Contribution

  • Gameplay / UI Programming
  • Command Console
  • 2D Physics
  • Core Gameplay
  • 2D-Platformer Character Controller

Product Details


Half One · WestFell Studios

A Gameboy-style game! Where you embrace a quest to help a witch making a potion, by gathering and persuade other people.


Project Purgatory

Portal 2 - Multiplayer & New Weapons · Solo

The old school portal but with a twist.
Shooting through portals with Rockets, Shotguns, Assault-Rifles and of course, the Portal Gun.



My Contribution

  • Core Gameplay
  • Portal Travelling
  • Shooting through Portals
  • Splash Damage & Limb based damage
  • Weapon Behaviour
  • Portal Self Adjustment On Walls
  • FPS Character Controller

Portal 2 - Portals · Solo

Reverse Engineering: Portal travelling, Portal placements, Portal Illusions.

Unreal / C++ · April 5, 2022



My Contribution

  • Core Gameplay
  • Portal Travelling
  • Portal Self Adjustment On Walls
  • FPS Character Controller

Source Code Development Report

APEX LEGENDS - Pathfinder Grapling Hook · Solo

Reverse Engineering: The main ability that Pathfinder (Character) uses to travel around the world.

Mykaa Adventures · Solo

My First Project:
Enemy AI - Ranged and Melee, Quest Systems,
Weapon Upgrades, Shop System, Portal Travelling.

Hello World!

Micael Silva ·

Experience

Tools Programmer @ Saber Interactive Porto

Unreal Engine · C++

Jun 2023 · Present

Tools Programmer Intern @ Saber Interactive Porto

Unreal Engine · C++

Feb 2023 · Jun 2023

Network / Gameplay Programmer @ Zapowa Games · Self-Employed

Unreal Engine · C++

· Host / Join Sessions & Server Lists
· Core Gameplay
· Handle Network Failures

Nov 2021 · Oct 2022

Tools / Gameplay Programmer @ WestFell Studios · Self-Employed

Unity · C#

· Command Console
· Core Gameplay
· 2DPhysics

Feb 2021 · Nov 2021

Skills

Engines

Languages

Platforms

Tools

3D Tools

Unreal Engine

C++

Windows

GitHub

Maya

Unity

C#

Trello

Communication

  • English

  • Portuguese

  • Education

    Bachelor Degree in Games and Multimedia

    Polytechnic of Leiria

    Oct 2020 - Aug 2023

    Activities:

    Hosted "GameDev Awards Student Edition"

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